Tuesday, July 22, 2025

It's Oshkosh Week!

AirVenture - There's no airshow like it in the world!  

More video's like this at Elite AeroLife.

More video's like this at AirshowStuff.

I've gone to AirVenture 34 times.  Maybe next year I'll make it 35!

Your thoughts?

Kenneth (Ken) Butterly, Founder


Saturday, July 19, 2025

There’s more to the Comet story as described in the July 2025 Newsletter.

There’s a Website!  

Great info and well-done video.


When it comes to flight simulators, this Comet project should prove to be a gem in the rough.  Especially, if it turns out to be anything like Steve's Avro Vulvan.  

There's always something interesting going on at KRAC!

If you think this labor-of-love is the kind of project you’d like to support, then I urge you to consider donating.

Your thoughts?

Kenneth (Ken) Butterly, Founder

Friday, July 18, 2025

GP2501 - Seán G. Dwyer - One Way to Build a Low-Cost Multi-monitor Flight Simulator

 While I owned a Piper Cherokee for more than three decades, I have had a flight simulator for fewer than three years. Bottom line, I still have a lot to learn about the latter, which is why any group that offers advice on these aviation training devices interests me. However, that is easier said than done. 

Unlike an antique car show or a Fly-in, the lack of mobility of a flight simulator makes it less suitable for group interactions. For example, if I wanted to show a group of people my simulator, I would have to invite the group/crowd/class into my home. In contrast, when I wanted to show off my plane, I would simply taxi over to the EAA building. 

Like planes, different designs for flight simulators reflect both the appetites and wallets of their owners. In my own case, I did not want my simulator to be relegated to the basement along with (mostly unused) exercise equipment, and installing it in the family room incurred design limits imposed by my wife. The need for it to be both Mac based and VFR friendly was further limiting, but the result was good, IMHO. For a quick peek, click on this link:  https://drive.google.com/file/d/1FxkZf7LJNk7t0uwESDinQG7rUqMi1pfG/view 

Suggestions and questions about this setup would be welcome, as it does overcome some significant barriers at a low out-of-pocket cost. You can find a more detailed description of its evolution at:  https://drive.google.com/file/d/1X2MF3mGjgYBgd9KXvQN_j-1pxHucifAV/view 

Seán G. Dwyer

Thursday, July 17, 2025

Why FSG@ Exists: Building Community in Flight Simulation

Flight simulation is often a solo pursuit - pilots retreat to their setups, immersed in virtual skies. Yet, after 9,000 hours of solo-simming, I craved connection, more knowledge, and a broader community. That’s why I founded FSG@, a network transforming this solitary hobby into a collaborative adventure. Our newest node, FSG@SEWI-NEIL (Southeast Wisconsin - Northeast Illinois), now thrives at the Flight-Sim-Loft in Centurion Aviation’s hangar at Batten Airport, Racine, WI.

Building Simulators

At the Flight-Sim-Loft, members gather around worktables to craft cost-effective simulators.  One new member’s first build is underway, and we’re chronicling it on our blog to guide others. This hands-on process fosters creativity and camaraderie, turning ideas into reality.

Facilitating Communication 

FSG@ operates as a network of nodes, with coordinators sharing emails to connect members globally. Our upcoming website and blog will amplify this, ensuring simmers can exchange tips, troubleshoot, and feel part of something bigger - far beyond YouTube’s one-way tutorials.

Safety & Training

We’re designing training modules to mirror real-world aviation standards, enhancing skills and safety. Details are coming soon but expect practical tools for aspiring pilots.

Sharing Knowledge

From build logs to blog posts, including your contributions, we’re committed to open knowledge exchange, expanding every member’s “sphere.” 

FSG@ exists to unite simmers, replacing isolation with connection. 

Join us!  

Your thoughts?

Kenneth (Ken) Butterly, Founder

Newsletter - July 2025

Welcome to the latest FSGNetwork newsletter, connecting flight simulation enthusiasts across Southeast Wisconsin and Northeast Illinois. We’re excited to share our journey and invite you to join us!

FSG@ Network

FSGNetwork is a volunteer-driven family of local flight simulation groups. It only takes three simmers to start your own group and join our network—for free! Our mission is to help members build home flight simulators, enhance flight safety and training, and foster camaraderie through shared experiences. Interested? Email us at flightsimulatorgroupat@gmail.com.

Key Meeting Outcomes

  • Helping Member Build Simulator: Started chronicling the creation of a new Flight Simulation Rig based on the previously posted blog; Flight Simulator Setup Guide for New Users.
  • Civil Air Patrol (CAP) Project: Discussed update on agreement to develop a one-day training module for first 40 of 200+ CAP Cadets & Officers in Wisconsin’s Southeast Region. Target date for completion of plan is still 09/01/2025. Volunteers needed! 
  • Four+One Day © Training: Agreed to continue project as planned. Volunteers and funding welcome! 
  • de Havilland Comet: At the end of the meeting a couple of us took the opportunity to see a local work-in-progress; a Comet simulator.

History De Havilland Comet


More video's like this at Aviation Footage Archive 1

A Tour 

State of Simulator Build 7/16/2025 


Join Us!

Our next meeting is Wednesday, August 20, 18:30–20:30 at Centurion Hanger. RSVP to Ken Butterly for a one-day entry code if you lack a KRAC pass. 

Have a great AirVenture - Oshkosh, and we look forward to seeing you soon!

Cheers!

Kenneth (Ken) Butterly, Founder

Monday, July 14, 2025

Flight Simulator Setup Guide for New Users - Part Two

Forgive the long post! 

So this is what Grok3 said.

“Building a useful flight simulator using over-the-counter (OTC) hardware—such as consumer-grade PCs, monitors, and flight peripherals—requires a streamlined approach that balances realism, functionality, and accessibility while leveraging readily available components. Below is a prioritized sequence of events, ordered by importance, tailored to using OTC hardware. The focus is on creating a functional, cost-effective simulator suitable for training, education, or enthusiast use, assuming no specialized or proprietary hardware.

Sequence of Events for Building a Flight Simulator with OTC Hardware

Define Objectives and Scope

  • Specify the simulator’s purpose (e.g., general aviation training, flight gaming, or hobbyist use).
  • Identify the target audience (e.g., student pilots, gamers, or enthusiasts).
  • Determine key features (e.g., single aircraft type, basic IFR training, or casual flight).
  • Confirm the platform (e.g., mid-range PC, laptop, or VR headset like Oculus Quest).
  • Why it’s important: This ensures the project aligns with user needs and OTC hardware capabilities, guiding hardware and software choices.

Select Compatible OTC Hardware

  • Choose a PC or laptop with at least mid-range specs (e.g., 6-core CPU, 16GB RAM, NVIDIA GTX 1660 or equivalent GPU).
  • Select input devices: a flight yoke (e.g., Logitech G Saitek Pro), joystick, or throttle quadrant; rudder pedals optional for cost savings.
  • Use a standard monitor (1080p or higher) or VR headset (e.g., Meta Quest 3) for immersion.
  • Ensure peripherals support USB connectivity for plug-and-play compatibility.
  • Why it’s important: OTC hardware defines the simulator’s performance limits and user interaction, forming the physical foundation.

Choose or Develop Flight Simulation Software

  • Select an existing simulator platform compatible with OTC hardware (e.g., Microsoft Flight Simulator 2020, X-Plane 11/12, or Prepar3D).
  • Alternatively, develop a custom solution using open-source tools like FlightGear or game engines (e.g., Unity with flight physics plugins).
  • Ensure the software supports your chosen aircraft and input devices.
  • Why it’s important: The software provides the core simulation environment, and OTC hardware limits the choice to consumer-friendly platforms.

Implement or Configure Flight Dynamics Model (FDM)

  • If using existing software, configure the FDM for selected aircraft (e.g., Cessna 172, Boeing 737) using built-in settings or third-party add-ons.
  • For custom development, implement a simplified FDM using aerodynamic equations (lift, drag, thrust) tailored to OTC hardware performance.
  • Validate the FDM with test flights to ensure realistic behavior within hardware constraints.
  • Why it’s important: The FDM is critical for realistic flight behavior, and OTC hardware requires optimized, less resource-intensive models.

Set Up Cockpit Interface and Controls

  • Configure input devices to map to aircraft controls (e.g., yoke for pitch/roll, throttle quadrant for power).
  • Use software settings or scripts to calibrate inputs for accuracy and responsiveness.
  • Create a virtual cockpit view using the software’s default 3D cockpit or a custom 2D panel for basic setups.
  • Add secondary monitors or tablets (e.g., iPad) for instrument displays if budget allows.
  • Why it’s important: The cockpit and controls are the primary user interface, and OTC hardware ensures plug-and-play compatibility.

Configure Environmental Simulation

  • Use the simulator’s built-in environment (e.g., terrain, runways, weather) or create a basic world in a custom engine with free assets (e.g., OpenStreetMap data).
  • Implement simple atmospheric effects (e.g., wind, clouds) compatible with OTC hardware performance.
  • Focus on essential elements like runways and basic scenery to reduce processing demands.
  • Why it’s important: The environment provides context for flight, but OTC hardware limits complexity to maintain performance.

Integrate Basic Avionics and Systems

  • Use software’s default avionics (e.g., GPS, VOR, autopilot) or add freeware add-ons for realism.
  • For custom builds, simulate core instruments (e.g., altimeter, airspeed indicator) using simplified logic.
  • Include basic failure modes (e.g., engine failure) if supported by the software.
  • Why it’s important: Avionics enhance realism and training value, but OTC hardware requires lightweight implementations.

Test and Calibrate with Users

  • Test the setup with target users (e.g., flight students or hobbyists) to verify control responsiveness, visual clarity, and realism.
  • Adjust input sensitivity, graphics settings, or FDM parameters based on feedback and hardware performance.
  • Use affordable tools like TrackIR or webcam-based head tracking for enhanced immersion if needed.
  • Why it’s important: Testing ensures the simulator meets user needs and runs smoothly on OTC hardware.

Optimize Performance for OTC Hardware

  • Adjust graphics settings (e.g., reduce texture resolution, disable shadows) to achieve 30-60 FPS on mid-range PCs.
  • Optimize FDM calculations to minimize CPU load (e.g., use lookup tables for aerodynamics).
  • Test across different OTC hardware configs (e.g., laptops, budget GPUs) for compatibility.
  • Why it’s important: Performance is critical for smooth operation on consumer-grade hardware, ensuring accessibility.

Enhance Visual and Audio Immersion

  • Add realistic textures or scenery packs (e.g., free Ortho4XP for X-Plane) within hardware limits.
  • Use OTC audio solutions (e.g., surround sound headset or speakers) for engine sounds and radio chatter.
  • Prioritize low-resource visual upgrades (e.g., basic weather effects over high-poly models).
  • Why it’s important: Immersion improves user experience, but OTC hardware constrains graphical fidelity.

Create Scenarios or Missions

  • Use built-in missions or create custom scenarios (e.g., cross-country flights, emergency drills) with free tools like FSX Mission Editor or X-Plane’s scenario creator.
  • Include tutorials for beginners to maximize usability.
  • Why it’s important: Scenarios add purpose and replayability, enhancing the simulator’s utility for training or fun.

Document and Share Setup

  • Create a user guide for hardware setup, software configuration, and troubleshooting.
  • Share the setup process online (e.g., forums like Reddit’s r/flightsim) for community feedback.
  • Provide recommendations for upgrading OTC hardware (e.g., adding rudder pedals).
  • Why it’s important: Documentation ensures users can replicate and maintain the simulator, increasing its value.

Notes

Hardware Considerations: OTC hardware like Logitech yokes, Thrustmaster joysticks, or mid-range PCs (e.g., Ryzen 5, GTX 3060) are widely available and sufficient for most consumer simulators. VR headsets like Quest 3 are optional but enhance immersion if within budget.

Software Choices: Microsoft Flight Simulator 2020 and X-Plane 12 are ideal for OTC setups due to their compatibility with consumer hardware and extensive add-on ecosystems. Freeware like FlightGear is viable for budget-conscious builds.

Cost Management: Prioritize free or low-cost add-ons (e.g., Zibo 737 for X-Plane) to keep costs down while maintaining realism.

Performance Trade-offs: OTC hardware limits graphical and computational complexity, so prioritize smooth performance over visual polish. For example, disable advanced weather effects if FPS drops below 30.

Validation: If targeting training, consult a flight instructor to validate the setup, but for hobbyist use, community feedback from platforms like X or Reddit is sufficient.

This sequence ensures a functional flight simulator using OTC hardware, prioritizing core functionality and performance within consumer constraints. 

If you have specific hardware (e.g., a particular yoke or VR headset) or goals (e.g., IFR training), let me know, and I can tailor the sequence further!”

Your thoughts?

Kenneth (Ken) Butterly, Founder


Flight Simulator Setup Guide for New Users - Part One

 

The Backstory

Over the years, I’ve built nine flight simulators from scratch. No two were ever the same. Some came together smoothly; others pushed the limits of frustration. But in the end, each of them worked - and every build taught me something new.

Just recently, a new member of FSG@SEWI-NEIL reached out with a big decision: he was ready to build his first flight simulator. Naturally, the question followed - “How do you do it?”

We met over coffee at McDonald’s, and I walked him through what I could. But after a week of emails and follow-up texts, it was clear my off-the-cuff advice wasn’t cutting it. I wanted to give him a roadmap - not just a chat.

So, I turned to a new online tool I’ve been testing: Grok3.

I posed two questions:

  • “Please provide the proper sequence of events in order to build a useful flight simulator using over-the-counter hardware, in order of their importance.”
  • “Redo the list—this time as a practical, step-by-step guide for new users.”

What I got back was surprisingly solid.

That answer - the Grok3 Formula - became the basis for the post you’ll see in Part Two. If you're new to the world of flight simulation, this guide is designed with you in mind. Practical, clear, and based on experience - both mine and now a bit of Grok3’s.

Will be discussing this subject in detail at the July 16th meeting.  Stop on in!

Your thoughts? 

Kenneth (Ken) Butterly, Founder


 

Newsletter - June 2025

Welcome to the first FSG@ Network newsletter, connecting flight simulation enthusiasts across Southeast Wisconsin and Northeast Illinois. We’re excited to share our journey and invite you to join us!

Introducing FSG@ Network

FSG@ Network is a volunteer-driven family of local flight simulation groups. It only takes three simmers to start your own group and join our network—for free! Our mission is to help members build home flight simulators, enhance flight safety and training, and foster camaraderie through shared experiences. Interested? Email us at flightsimulatorgroupat@gmail.com.

Flight-Sim-Loft: Our New Home

We proudly announce our base at Centurion Aviations Flight-Sim-Loft, 2821 Golf Avenue, Racine, WI. Our first official meeting on June 21st was a success, with coffee, donuts, and a new member joining! We tackled key topics to shape our groups future.

Key Meeting Outcomes

  • Goals Statement: Helping members build simulators, facilitating communication between professional and amateur simmers, and sharing knowledge through simulator-based activities.

  • Official Name & Area: FSG@ SEWI-NEIL (Southeast Wisconsin- Northeast Illinois), covering Milwaukee to Chicago, including counties like Kenosha, Milwaukee, Racine, Cook, and Lake (10M+ population).
  • New Meeting Schedule: Third Wednesday of each month, 18:30–20:30, with an extra hour for simulator building or equipment testing.
  • Civil Air Patrol (CAP) Project: Developing a one-day training module for 200+ CAP Cadets & Officers in Wisconsin’s Southeast Region, targeting completion by 09/01/2025. Volunteers needed!

  • Four+One Day © Training: A four-day course for ages 17–18, teaching VFR flight planning and execution, plus one hour of CFI-based Cessna 150 instruction. Volunteers and funding welcome!

STEM Initiatives

Our members have 20+ years of aviation-based STEM experience. Were exploring support for:

  • Onarga Academy: Assisting their flight sim-assisted STEM program in Onarga, IL, funded by the OMS Alumni Association.

  • Shoreland Lutheran High School (SLHS): Collaborating with SLHSs STEM· Director, Timothy Mielke, to build classroom simulators in Kenosha, WI

FlightSimExpo 2025 Recap

FlightSimExpo 2025 in Providence, RI, showcased exciting advancements. Will discuss at future meetings. Mark your calendars for FlightSimExpo 2026, June 12–14, at Saint Paul RiverCentre, MN!

Join Us!

Our next meeting is Wednesday, July 16, 18:30–20:30 at Centurion Hanger. RSVP to Ken Butterly for a one-day entry code if you lack a KRAC pass. Have a fantastic 4th of July, and we look forward to seeing you soon!

Cheers,

Kenneth (Ken) Butterly, Founder

Wednesday, July 9, 2025

Open for Business!

The Flight Simulator Group At (FSG@) Network is a dynamic community uniting professional and amateur flight sim enthusiasts worldwide. 

Our goals are clear: assist members in building home flight simulators, promote flight safety through shared expertise, and foster camaraderie with simulator-based activities.

Unlike other groups limited by structure or location, FSG@ offers a flexible, loosely organized platform tailored to its diverse membership.

Create an FSG@ group anywhere; an EAA Chapter for example: (FSG@EAA838), an airport, (FSG@KPWK near Chicago), a company like (FSG@EFS, Extreme Flight Simulation) or even a government entity like (FSG@NAS-Pensacola.)  

Connect with the global FSG@ community directly via text, email, or if you want to share with our community or beyond, publish a Guest post on our Digital Flight Deck.

Starting or joining is free and as easy as sending an email to flightsimulatorgroupat@gmail.comWe’ll answer all your questions and walk you through your setup.

Each group requires a minimum of three members, one member acting as a Flight Simulation Coordinator with a Flight Simulation Association (FSA) Captain’s Membership ($48/yr).

While that one full membership unlocks all of FSA's benefits, we suggest FSA's free membership for all our members.  That said, in the end, you will decide your group’s path: choose activities, grow membership, and manage as you see fit.

FSG@ embraces a laissez-faire style but maintains core values—treat members with honesty, dignity, and respect.

Above all, keep the fun alive!

Whether you’re a seasoned pro or a passionate amateur, FSG@ is your hub for flight simulation.

Time to become an FSG@ Simulateer©.  Email us today! 

Your thoughts?

Kenneth (Ken) Butterly, Founder

Meeting Notice Reminder - February March 18, 2026

  Change of Venue! Location: 3927 75th Street, Kenosha, WI  53142 Time: 18:00 through 20:00 Water and soft drinks on us! See you there.   RS...