Wednesday, March 18, 2026

Trim - Flying's Unsung Hero - Part Three - Trim, Speed, and Safety: What the Airplane Is Trying to Tell You

I recently ran a simple experiment in three simulators — Prepar3D, X-Plane 12, and Microsoft Flight Simulator 2024 — using a Cessna 172.

Full throttle. Trim set to neutral. No pitch input. Autopilot used only to hold heading.

Then I let the airplane climb.

Across all three platforms, the aircraft settled into a steady climb at a consistent indicated airspeed while the rate of climb steadily diminished with altitude. At first glance, it looked like the airplane had simply chosen its own speed — and held it with remarkable precision.

In a sense, it had.

A statically stable airplane will seek an equilibrium angle of attack where lift, drag, thrust, and pitching moments balance. That angle of attack determines indicated airspeed. Trim doesn’t create that balance — it simply allows the airplane to hold it without continuous control pressure.

But here’s where the practical lesson begins.

In normal flight, trim (pitch) selects airspeed, and power determines what the airplane does with that airspeed. Add power without changing trim, and the airplane climbs. Reduce power, and it descends — all while holding essentially the same speed. Change trim, and you change the speed the airplane will seek.

That’s not theory. That’s how the airplane is designed to work.

At the same time, it’s important to recognize what the simulator may be smoothing out.

In the real world, a normally aspirated engine loses roughly three percent of its available power per thousand feet of altitude. Climb performance depends on excess power — the difference between power available and power required. As altitude increases, excess power decreases, and rate of climb follows.

But that’s only part of the story.

Vy decreases with altitude. Propeller efficiency changes as air density drops. Slipstream effects over the tail diminish. Induced and parasite drag do not scale identically. And let's not forget CG.  All of these factors subtly shift the airplane’s equilibrium condition as it climbs.

For indicated airspeed to remain perfectly constant from sea level to service ceiling, those effects would need to remain in near-perfect balance.

That’s unlikely.

In a real airplane, I would expect small variations — not instability, but not the near “ruler-flat” IAS trace the simulators produced.

And that brings us to safety.

The equilibrium speeds a stable airplane seeks is not random. It exists well above the stall region. The airplane is, in effect, biased toward a safe operating condition.

Professional aviation takes this further. Pilots flying aircraft like the Boeing 737 don’t estimate safe speed — they are given it. Every phase of flight uses defined speeds; all intentionally set with margins above stall.

The takeaway for student pilots and simulator flyers is straightforward.

Trim is not about comfort. It is how you select and hold a safe airspeed.

If you are holding pressure on the controls, the airplane is telling you something.

Trim it. And let stability — not guesswork — do its job.  

Understanding effective trim makes flying by the numbers that much easier.

Your thoughts?

Kenneth (Ken) Butterly

Sunday, March 15, 2026

Meeting Notice Reminder - February March 18, 2026

 Change of Venue!



  • Location: 3927 75th Street, Kenosha, WI  53142
  • Time: 18:00 through 20:00
  • Water and soft drinks on us!
See you there.  RSVP please.  I need to reserve your seat.

Kenneth (Ken) Butterly, Founder

Thursday, March 12, 2026

Trim - Flying's Unsung Hero - Part Two

I thought it might be interesting to take a look at trim for pitch (trim) as it’s currently being taught. My suspicion is that there are probably as many ways to teach the subject as there are CFI's. 

Out of curiosity, I took some time reviewing a couple dozen YouTube videos and came away with the impression that most trim techniques/strategies are somewhere between brute force and finesse.  I prefer the latter myself.

To illustrate my point, I’ve selected the next two videos.

How to Trim an Airplane

More videos like this No BS Flight Training 

Day 22: Using Aircraft Trim Techniques: Tips to Help You

More videos like this MzeroA Flight Training 

Both videos provided the same info: 

Pilot sets pitch → aircraft seeks new airspeed → trim removes pressure.  

But can this skill be taught using YouTube/MSFS2020/2024?

How to trim a plane | The poor man's autopilot | Microsoft Flight Simulator


More videos like this Digital Aviator

Simple answer - yes!

Since pitch sets speed, without the ability to change pitch, might the aircraft's forward speed be limited?

That hypothesis will be the subject of part three.

Your thoughts?

Kenneth (Ken) Butterly, Founder

Friday, March 6, 2026

The Incredible Lockheed Constellation - Queen of The Skies

As propeller airliners go, the Lockheed Constellation is a piece of art.

With its distinctive triple tail and graceful, dolphin-shaped fuselage, the Connie remains one of the most beautiful airliners ever built. Designed by Lockheed and flown by Trans World Airlines (TWA), it helped usher in the modern era of long-distance airline travel.

On February 5, 1946, TWA launched its first trans-Atlantic service with the Constellation, linking North America and Europe in ways that would soon become routine for commercial aviation. The aircraft’s pressurized cabin, speed, and long range represented a major step forward in passenger comfort and capability. 

This INCREDIBLE Aircraft Changed Everything

More videos like this Airliner Designs

Building the Super Constellation, Lockheed Burbank film - 1955


More videos like this Wal_DC-6B  

The Aircraft NOBODY Knew about! Lockheed Constellation

More videos like this Mentour Now!

MSFS Red Wing Super Constellation Tutorial Startup Auto Pilot Full Flight VOR ILS

More videos like this Sprocket Simulations 

During the COVID lockdowns, I decided to recreate one of those early Atlantic crossings in P3D. Over three evenings I “flew” from Chicago to London, following the classic North Atlantic stepping-stone route:

Chicago → New York  Gander → Reykjavík → Shannon → London

The real Connie had the range to complete the trip in a single stop under the right conditions.

I, on the other hand, didn’t! 

Flying the route in stages gave me a real appreciation for the rhythm of piston-airliner flying—careful planning, steady engine management, and navigation that demanded attention and patience.

The good news for simulator pilots is that the Constellation is alive and well in the virtual world. Versions of the aircraft are available in Microsoft Flight Simulator X, Lockheed Martin Prepar3D, Microsoft Flight Simulator, and X-Plane 11 / X-Plane 12.

The first TWA Atlantic crossing in the Connie happened nearly 80 years ago.  If you’re a flight simmer, you don’t have wait another 80 to try it yourself.

Your thoughts?

Kenneth (Ken) Butterly, Founder

Thursday, March 5, 2026

Trim - Flying's Unsung Hero!

I fly by the numbers.

Been flying this way—whether in an airplane or a simulator—since 1968. One reason I’ve been able to do so consistently is that I consciously use an elevator trim/throttle technique (that works for me) as a core tool in my “flight bag.”

I titled this post “Trim — Flying’s Unsung Hero” because the little device doesn't get the attention it deserves and without the proper use of elevator trim, flying as we know it simply wouldn’t exist.

So, let me present two videos to open the discussion. The intent is to show how focused and intentional use of this tool, combined with flying by the numbers, can make your flying both safer and more enjoyable.

Flying By the Numbers Demonstration

Descend and Decelerate

More videos like this American Bonanza Society

Suggestion: Next time you get on the simulator (home or flight school) why not give this Bonanza Guys ideas a try!

Note: This post is the beginning of a series. 

Your thought?

Kenneth (Ken) Butterly

Friday, February 27, 2026

Newsletter - February 2026

 FSG@ Network

Connecting flight simulation enthusiasts across Southeast Wisconsin and Northeast Illinois

About Us

The FSGNetwork is a volunteer-driven family of local flight simulation groups. It only takes three simmers to start your own group - and it’s free! Our mission: build home simulators, enhance flight safety and training, and foster camaraderie. Interested? Email us using the email form to the right of this screen.

Meeting Highlights 

We pigged out on Well's pizza - and had a great time!

Meeting Venue

A proposal was made to rotate our monthly meeting among different restaurants in the region. If you’d like us to pursue that, email me at flightsimulatorgroupat@gmail.com

Friday Lunches

We held three Friday lunches in January, and as expected, they’ve evolved into after-lunch simulator sessions. That progression was inevitable. If you’d like to join us, email me at flightsimulatorgroupat@gmail.com.

Member Build Projects 

The two previously discussed simulator builds are, by and large, complete.

Update - Mike’s FS2020 Build

Mike is now an X-Plane simulateer. That brings us to five X-Planers in the group.

Flight‑Sim‑Saturday-Flyoff

Off the table for now. Still think it’s a good idea.

Off-Site Travel Events

Two group outings are being proposed:

  • FSExpo-2026 – Minneapolis / St. Paul
  • The "Boneyard" – Davis-Monthan Air Force Base, Tucson, AZ

Both events still on the table.  Interested? Email flightsimulatorgroupat@gmail.com

Want to see what we're about?

Our next meeting is Wednesday, Mar. 18, 18:30–20:30 at Centurion Hanger. 

  • Use Golf entrance
  • Time: 18:30 through 20:30
  • Bring a folding chair  
  • Water and soft drinks on us!

RSVP to Ken Butterly for a one-day entry code if you lack a KRAC pass. 

Look forward to seeing you soon!

Cheers!

Kenneth (Ken) Butterly, Founder

Sunday, February 15, 2026

Meeting Notice Reminder - February October 18, 2026

Change of Venue!

Wells Brothers Italian Restaurant Has Been Serving Up The BEST Pizza For Over 5 Generations!



Wells Brothers - Best Pizza in Racine!
  • Location: 2148 Mead Street, Racine, WI  53403
  • Time: 18:00 through 20:00
  • Water and soft drinks on us!
Note: Open discussion, and maybe a project or two.

See you there.  RSVP please.  I need to reserve the space.

Kenneth (Ken) Butterly, Founder

Tuesday, February 10, 2026

Can X-Plane 12 Become a True VFR Platform?

By this point, I assumed you’ve probably seen this video “Top 20 FREE X-Plane 12 Addons You MUST Have in 2026 in my last post.  If not, it’s worth a look - not because every addon applies to everyone, but because it highlights something important: the X-Plane ecosystem has quietly matured to the point where a very different kind of experience is now possible.

In the comment section of that video you’ll find links to all twenty addons discussed. For convenience, I gathered them together and began working through them myself.

But here’s the important part.

I’m not an airline pilot in the simulator. I’m not building content for YouTube. I’m not interested in cinematic flybys or managing complex airliner systems for hours at a time.

I’m a GA flyer.

What I want is simple:

I want to enjoy VFR flying in X-Plane the same way I do in MSFS 2020 or FS2024.

And that raises a fair question.

Can we actually make X-Plane better for that purpose?

The Real Difference Between X-Plane and MSFS

When people say MSFS “looks better,” they’re usually describing something very specific, even if they don’t realize it.

MSFS excels at visual recognition:

  • Satellite imagery and photogrammetry
  • Dense buildings and vegetation
  • Natural lighting and atmosphere
  • The ability to look outside and immediately know where you are.

For VFR flying, this matters enormously. Real-world navigation at low altitude is based on recognition - rivers, roads, towns, coastlines, and landmarks. When those cues are believable, flying becomes intuitive.

X-Plane’s weakness has never been aircraft or flight modeling. Its weakness has traditionally been the ground environment. Default scenery makes it harder to navigate visually, and as a result, many GA pilots, like me, drift toward MSFS for casual VFR flying.

So, the goal isn’t to make X-Plane look like MSFS.

That’s not realistic.

The goal is to make X-Plane feel equally compelling for VFR flying while preserving what it already does exceptionally well.

A Different Way to Think About Addons

The mistake many users make is treating addon lists as shopping lists. They install everything and hope the result improves the experience.

For GA flying, that approach rarely works.

Instead, the question becomes:

Which addons improve ground reference, visual cues, and immersion without turning the simulator into a maintenance project?

Once viewed through that lens, the list becomes much shorter - and much more effective.

The Foundation: Making the Ground Believable

Two additions fundamentally change X-Plane as a VFR platform.

AutoOrtho & SimHeaven X-World

If there is a single addon that transforms X-Plane for GA flying, this is it.

AutoOrtho replaces generic ground textures with satellite imagery, bringing roads, rivers, shorelines, and terrain into alignment with reality. Suddenly pilotage works again. You can follow highways. You recognize towns. Cross-country flights begin to feel intentional instead of abstract.

Without ortho scenery, X-Plane struggles as a VFR environment. With it, the experience changes immediately.

The key is restraint. Ultra-high resolution everywhere isn’t necessary. Stability and performance matter more than chasing maximum detail. For most GA flying, moderate resolution provides the best balance.

Ortho imagery alone can look flat. What brings it to life is accurate placement of buildings, forests, and land use.

SimHeaven’s X-World fills in that missing layer:

  • Correct town layouts
  • Realistic building density
  • Proper industrial and residential areas
  • Believable forests and vegetation.

Together, AutoOrtho and X-World close much of the visual gap that has traditionally separated X-Plane from MSFS for VFR flying.

XPlane 12 AutoOrtho and Sim Heaven Benefits and Costs in HD


More videos like this Tom Nery

Not by copying MSFS - but by restoring visual meaning to the landscape.

The Details That Make GA Flying Feel Right

Once the ground environment works, smaller improvements begin to matter more.

The Airport Enhancement Pack improves ground textures and clutter at airports - important for GA pilots who spend more time taxiing, parking, and flying patterns than operating from large hubs.

X-Plane 12 with Airport Enhancement Package by X-Codr


More videos like this X-Plane. Org Videos and Reviews

Lighting adjustments, such as Bay’s Lighting Mod, improve dusk and dawn transitions where MSFS traditionally shines. The effect is subtle but noticeable during evening arrivals.

The Best Night Light Mod for X-Plane 12 | Freeware


More videos like this Q8Pilot

AviTab becomes a practical kneeboard rather than a novelty, allowing charts, checklists, and navigation references to exist naturally within the cockpit.


More videos like this DINKlssTyle

And perhaps most overlooked of all, camera configuration tools allow the pilot to establish a correct eye position and sight picture - something that directly affects landing perception and consistency.

For GA flying, this matters more than visual spectacle.

What I’m Intentionally Ignoring

Many of the popular addons on “must have” lists are designed for different goals:

  • Complex airliner aircraft
  • Cinematic camera tools
  • Content creation utilities.

They solve problems I don’t have. My objective is flying, not filming.

A clean, stable environment always beats a complicated one.

The Honest Reality

Even fully configured, X-Plane will not replicate everything MSFS does visually. Photogrammetry cities and global streaming scenery remain outside its design philosophy.

But that isn’t the real comparison.

The question is whether X-Plane can provide:

  • Recognizable terrain for navigation
  • Believable environmental immersion
  • Enjoyable low-level VFR flying
  • Realistic handling and energy management.

The answer, increasingly, is yes.

And in some areas - particularly control feel and aircraft response - X-Plane remains exceptionally strong.

So… Can We Make It Better?

Yes. But the next step is not adding more visuals.

The next step is understanding what X-Plane already does better for GA flying - and learning how to lean into those strengths instead of chasing another simulator’s identity.

Because the goal isn’t to make X-Plane into MSFS.

Your thoughts?

Kenneth (Ken) Butterly, Founder

Well, I'll be darn!

Over the years I've complained to my friends that X-Plane lacked the stunning visuals of P3D/ORBX and FS2020/FS2024.  Last night's conversation with a fellow FSG@ member was no exception.

This morning, I came upon the video you see below.  And now I'm having doubts.  Is there really a way to make X-Plane as visually stunning as P3D/ORBX or FS2020/FSS2024?

Look for yourself - it's under 6 minutes long - and then tell me what you think.

Top 20 FREE X-Plane 12 Addons You MUST Have in 2026


More videos like this Q8Pilot

Have any of you tried these freebees yet?  

Your thought?

Kenneth (Ken) Butterly, Founder

Wednesday, February 4, 2026

The Wing's The Thing!

I’ve always been fascinated by flying wings. To me, they've always looked graceful and efficient. As I write this post, two companies are discussing their new "blended-wing body" (Flying Wing) designs: 

They aren't the first to walk down this path.  There was the B2 bomber and before that, Jack Northrop's Flying Wing, and even before that, the German WWII HO229 fighter designed by the Horten brothers, Walter and Reimar

Inside the Horten Flying Wing


More video's like this at Blue Paw Print

After the brothers moved to Argentine - of course they did - they continued their design activities until their deaths.  But the Horten story doesn't end here. There's a new Horten Aircraft company and a new design to boot.  

HORTEN ® Aircraft HX-2 Flying Wing Flight Film


More video's like this at Horten Aircraft GmbH

I've been aware of Horten designs since childhood.  I'm still enamored with them.  I recently saw the video below and purchased a Horten 229 for myself.

INSANE Takeoff! Royal Air Force RAS Horten Ho-229 Launches Off an Aircraft Carrier


More video's like this at The Craziest


Interested in flying a Horten?  You now have three fantastic choices: a.) like me, purchase a HO229, b.) consider becoming an investor or c.) pay some developer to bring a HX-2 version to FS2024, X-Plane or P3D?  

Your thoughts?

Kenneth (Ken) Butterly, Founder

Trim - Flying's Unsung Hero - Part Three - Trim, Speed, and Safety: What the Airplane Is Trying to Tell You

I recently ran a simple experiment in three simulators — Prepar3D, X-Plane 12, and Microsoft Flight Simulator 2024 — using a Cessna 172. Ful...